细分工具工具列

Single SubD face
Creates SubD faces that can be standalone or added to an existing SubD object.

SubDPlane
Creates a subdivision plane object.

SubDCone
Creates a Subdivision cone object.

SubDTruncatedCone
Creates a subdivision truncated cone object.

SubDCylinder
Creates a Subdivision cylinder object.

SubDSphere
Creates a subdivision sphere object.

SubDEllipsoid
Creates a Subdivision ellipsoid object.

SubDTorus
Creates a subdivision torus object.

SubDBox
Creates a Subdivision box object.

SubD Revolve
绕着轴心旋转轮廓曲线建立细分物件。

SubDSweep1
The SubDSweep1 command sweeps a shape curve along a rail curve to create a SubD.

SubDSweep2
The SubDSweep2 command sweeps a shape curve along two rail curves to create a SubD.

SubDLoft
Creates a SubD through selected curves that define the shape.

MultiPipe
Creates a SubD pipe frame with smooth conjunctions from intersected curves.

RemoveCrease
Smoothes creased SubD edges/vertices, or welds mesh edges.

SubDExpandEdges
Expands selected SubD edges into faces.

Bevel
以指定的分段对细分边缘进行倒斜角/倒圆角。

InsertPoint
Adds vertices and edges to a Mesh or SubD along the picked points on edges.

Append to SubD
Adds triangle, quad, or n-gon faces to an existing SubD.

MergeCoplanarFace
Combines adjacent coplanar faces of a mesh, polysurface, or SubD into a single face.

MergeAllCoplanarFaces
Combines the faces of each planar region on a mesh, polysurface, or SubD into a single face.

Inset
Offsets the edges of selected mesh, SubD, or polysurface faces in a certain distance towards the center of each face.

Stitch
Matches the positions of a pair of mesh/SubD vertices.

Bridge
Creates faces to connect two SubD/Mesh edge chains.

SubDivide
Applies iterations of the Catmull-Clark subdivision to whole Mesh/SubD objects or selected faces.
Rotates a picked SubD edge by marching each end to the next vertex simultaneously. SubDSpinEdge

Slide
Moves selected vertices (or vertices of selected edges) along adjacent edges.

PackSubDFaces
Resets a SubD to the default face packing if adding creases or deleting faces breaks the rectangular quad grids.

SetPerFaceColorByFacePack
Changes colors of SubD faces based on the divisions of rectangular quad grids.

RemovePerFaceColors
可以清除多重曲面或细分物件上的子面显示颜色或渲染材质。

MergeFaces
Merges a connected set of SubD or mesh faces into a single face.

DeleteFaces
Remove faces from a mesh, SubD or Polysurface to create a hole.

Reflect
Makes a SubD symmetrical across a reflection plane and merges both sides into a single SubD.

RemoveSymmetry
Removes the SubD symmetry constraints set by the Reflect and Radiate commands from selected SubDs.

Radiate
Creates a radial-symmetrical SubD with specified segments.

RadiateFind
Identifies the precisely shaped radial symmetry structure in a SubD and then automatically synchronizes editing between the identical regions around the central axis.

Fill
Create SubD/mesh faces from SubD/mesh boundary edges.

ExtrudeMesh
Extrudes mesh faces and boundary edges with different direction modes.

OffsetSubD
Makes a copy of a SubD by moving its vertices towards the normal direction with the specified distance.

QuadRemesh
Uses a unique algorithm to generate manageable polygon meshes, ideal for rendering, animation, CFD, FEA, and reverse-engineering.

RepairSubD
Inspects and deletes damaged components, wire edges, and Non-manifold edges on SubDs.

ToNURBS
Convert objects like polycurves, extrusions, meshes, SubDs, true circles and arcs, to NURBS geometry components.

ToSubD
Converts a mesh, a surface or an extrusion object into a SubD object.

SubDDisplayToggle
Switches the appearance of all SubD objects between smooth and flat modes.

SelEdgeLoop
Selects a loop of mesh/SubD edges by picking an edge in the loop.

SelEdgeRing
Selects a ring of mesh/SubD edges by picking an edge in the ring.

SelSubDEdges
Selects different types of edges on selected SubDs.

SelFaceLoop
Selects a loop of mesh/SubD faces by picking an edge between any two faces in the loop.

SelBrush
Drag the mouse like a brush stroke to select objects.

NamedSelections
Opens the Named Selections panel that saves selection sets.

SelFacesToBoundary
Selects SubD or mesh faces surrounded by selected faces, borders, or both.

SelectionFilterEdges
Restricts selection to edges of surfaces, meshes, and SubDs.

SelectionFilterFaces
The SelectionFilterFaces command restricts selection to surfaces, mesh faces, and SubD faces.

SelectionFilterNone
重置过滤器的设置。物件选取将会返回默认设置。

SelectionFilterVertices
Restricts selection to object grips.

SelectionFilterNone
重置过滤器的设置。物件选取将会返回默认设置。

SelectionFilterNone
Resets the filter settings. Object selection returns to the default behavior.

SubDFaceEdgeVertexToggle
Toggles SubD sub-object selection between SubD faces, edges, and vertices.

MakeSubDFriendly
Makes any curves SubD compatible.

SubDUnfriend
Makes the constrained control points of a SubD friendly curve editable.