图块工具列

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Block

Define a block object.

BlockEdit

编辑选取的图块引例,并更新它的图块定义。

Insert

Insert block objects stored in the file or import a file as a block definition.

ExportWithOrigin

按照指定的原点与工作平面将物件保存到一个新的文件。

BlockManager

Opens the Block Definitions panel for managing the block definitions in the model.

BlockEdit

Allow selecting a block instance to change the block geometry and update the block definition.

ModelBasepoint

Set a world origin that is used when inserting the model into another.

ReplaceBlock

Replace block instances with a different block definition.

ExplodeBlock

Explode a block including any nested blocks into component objects.

BlockManager, 全部更新

更新文件中所有图块。

AddMissingBlockAttributeKeys

Restores the Attribute User Text that has been deleted from the properties of a block instance.

ConvertTextToBlockAttribute

Turns exiting text objects into block attributes.

BlockResetScale

Resets the x, y, and z scales of a block instance to 1, or applies the best-fit scale to all axes.

AddObjectsToBlock

Adds objects to an existing embedded block definition.

CreateUniqueBlock

The CreateUniqueBlock command duplicates the block definition of a block instance and changes the block instance to reference the new block definition.

ExportLinkedBlocks

Saves all the Linked and Embedded and Linked block definitions in the current model to a zip file.