选取物件
为指令执行过程选取物件。
选取全部物件

Select
Select objects.

SelAll
Select all objects.

SelNone
Deselect all objects.

SelSmall
Select all objects smaller than a specified size.

Invert
Deselect all selected objects and select all previously unselected objects.

SelBadObjects
Select all objects that do not pass Check.
通过附件选取

SelCrossing
Select with a crossing window.

SelWindow
Select with an enclosing window.

SelFence
Select a using a crossing sketched polyline.

Lasso
Select objects by drawing a freehand shape.

SelBoundary
Selects objects with a view based boundary defined by a closed curve.

SelCircular
Draws a circle on the view plane to select objects.

SelVolumePipe
Select objects inside, outside, or crossing a pipe-shaped volume.

SelVolumeSphere
Select objects inside, outside, or crossing a spherical volume.
笔刷选取

SelBrush
Drag the mouse like a brush stroke to select objects.

SelBrushPoints
Drag mouse like a brush stroke to select points and control points.
选取注解物件

SelDim
Select all dimensions.

SelAnnotationStyle
Select annotation objects of a specified style.

SelDot
Select all annotation dots.

SelLeader
Select all leaders.

SelText
Select all text.
选取曲线和点

SelCrv
Select all curves.

SelClosedCrv
Select all closed curves.

SelOpenCrv
Select all open curves.

SelShortCrv
Select all curves shorter than a specified length.

SelPolyline
Select all polylines.

SelPt
Select all point objects, control points, edit points, and solid points.

SelPtCloud
Select all point cloud objects.

SelChain
Select curve or surface edges that touch end-to-end.
选取控制点

SelU
Select all connected control points in the u direction.

NextU
Select the control point in the positive u direction.

PrevU
Select the control point in the negative u direction.

AddNextU
Add the next control point in the u direction to the selection.

AddPrevU
Add the previous control point in the u direction to the selection.

SelV
Select all connected control points in v direction.

NextV
Select the control point in the positive v direction.

PrevV
Select the control point in the negative v direction.

AddNextV
Add the next control point in the v direction to the selection.

AddPrevV
Add the previous control point in the v direction to the selection.

SelUV
Select connected control points in the u and v directions.

SelConnected
Select adjacent control points.
选取网格

SelMesh
Select all mesh objects.

SelClosedMesh
Select all closed mesh objects.

SelEdgeLoop
Selects a loop of mesh/SubD edges by picking an edge in the loop.

SelEdgeRing
Selects a ring of mesh/SubD edges by picking an edge in the ring.

SelFaceLoop
Selects a loop of mesh/SubD faces by picking an edge between any two faces in the loop.

SelNakedMeshEdgePt
Select unwelded vertices on mesh edges.

SelOpenMesh
Select all open mesh objects.

SelMeshEdges
Select edges from the parent mesh determined by an angle between mesh face normals.

SelMeshPart
Select all mesh faces radiating out from the selected face to naked or unwelded edges in the parent mesh object.

SelNakedMeshEdgePt
Select unwelded vertices on mesh edges.
选取曲面

SelClosedSrf
Select all closed surfaces.

SelOpenSrf
Select all open surfaces.

SelSrf
Select all surfaces.

SelTrimmedSrf
Select all trimmed surfaces.

SelUntrimmedSrf
Select all untrimmed surfaces.
选取多重曲面

SelPolysrf
Select all polysurfaces.

SelClosedPolysrf
Select all closed polysurfaces.

SelOpenPolysrf
Select all open polysurfaces.

SelNonManifold
Select non-manifold objects.
选取各种物件类型

SelNamedViewWidget
Select all Named View widget objects.

SelClippingPlane
Select all clipping planes.

SelHatch
Select hatch objects.

SelLight
Select all lights.

SelMappingWidget
Select all texture mapping widgets.
以物件属性选取

SelColor
Selects all objects of a specified display color or material diffuse color depending on the display mode of the active viewport.

SelGroup
Select a group by name.

SelID
Select objects by object ID number.

SelLayer
Select all objects on a layer.

SelLayerNumber
Select objects by layer number.

SelMaterialName
Selects objects/sub-objects with the same render material name.

SelName
Select objects by name.

SelRenderColor
Select objects by their render color.
选取变形控制器物件

SelControls
Select all cage controls.

SelCaptives
Select captive objects of a specified cage controls.
选取有建构历史的物件

SelObjectsWithHistory
Select objects that have history.

SelChildren
Select children of specified parents.

SelParents
Select parents of specified children.
选取副本

SelDup
Select geometrically identical objects.

SelDupAll
Select all visible geometrically identical objects.
以顺序选取

SelLast
Select the last changed objects.

SelPrev
Re-select the previous selection set.
请参考

SelVisible
Select all surfaces or meshes that are in front of other objects with a crossing selection.

SelectionFilter
Restrict a selection mode to specified object types.
Selection Menu
Manage dialog placement, height, and appearance; highlight display and appearance.