选取物件

为指令执行过程选取物件。

选取全部物件

Select

Select objects.

SelAll

Select all objects.

SelNone

Deselect all objects.

SelSmall

Select all objects smaller than a specified size.

Invert

Deselect all selected objects and select all previously unselected objects.

SelBadObjects

Select all objects that do not pass Check.

通过附件选取

SelCrossing

Select with a crossing window.

SelWindow

Select with an enclosing window.

SelFence

Select a using a crossing sketched polyline.

Lasso

Select objects by drawing a freehand shape.

SelBoundary

Selects objects with a view based boundary defined by a closed curve.

SelCircular

Draws a circle on the view plane to select objects.

SelVolumePipe

Select objects inside, outside, or crossing a pipe-shaped volume.

SelVolumeSphere

Select objects inside, outside, or crossing a spherical volume.

笔刷选取

SelBrush

Drag the mouse like a brush stroke to select objects.

SelBrushPoints

Drag mouse like a brush stroke to select points and control points.

选取注解物件

SelDim

Select all dimensions.

SelAnnotationStyle

Select annotation objects of a specified style.

SelDot

Select all annotation dots.

SelLeader

Select all leaders.

SelText

Select all text.

选取曲线和点

SelCrv

Select all curves.

SelClosedCrv

Select all closed curves.

SelOpenCrv

Select all open curves.

SelShortCrv

Select all curves shorter than a specified length.

SelPolyline

Select all polylines.

SelPt

Select all point objects, control points, edit points, and solid points.

SelPtCloud

Select all point cloud objects.

SelChain

Select curve or surface edges that touch end-to-end.

选取控制点

SelU

Select all connected control points in the u direction.

NextU

Select the control point in the positive u direction.

PrevU

Select the control point in the negative u direction.

AddNextU

Add the next control point in the u direction to the selection.

AddPrevU

Add the previous control point in the u direction to the selection.

SelV

Select all connected control points in v direction.

NextV

Select the control point in the positive v direction.

PrevV

Select the control point in the negative v direction.

AddNextV

Add the next control point in the v direction to the selection.

AddPrevV

Add the previous control point in the v direction to the selection.

SelUV

Select connected control points in the u and v directions.

SelConnected

Select adjacent control points.

选取网格

SelMesh

Select all mesh objects.

SelClosedMesh

Select all closed mesh objects.

SelEdgeLoop

Selects a loop of mesh/SubD edges by picking an edge in the loop.

SelEdgeRing

Selects a ring of mesh/SubD edges by picking an edge in the ring.

SelFaceLoop

Selects a loop of mesh/SubD faces by picking an edge between any two faces in the loop.

SelNakedMeshEdgePt

Select unwelded vertices on mesh edges.

SelOpenMesh

Select all open mesh objects.

SelMeshEdges

Select edges from the parent mesh determined by an angle between mesh face normals.

SelMeshPart

Select all mesh faces radiating out from the selected face to naked or unwelded edges in the parent mesh object.

SelNakedMeshEdgePt

Select unwelded vertices on mesh edges.

选取曲面

SelClosedSrf

Select all closed surfaces.

SelOpenSrf

Select all open surfaces.

SelSrf

Select all surfaces.

SelTrimmedSrf

Select all trimmed surfaces.

SelUntrimmedSrf

Select all untrimmed surfaces.

选取多重曲面

SelPolysrf

Select all polysurfaces.

SelClosedPolysrf

Select all closed polysurfaces.

SelOpenPolysrf

Select all open polysurfaces.

SelNonManifold

Select non-manifold objects.

选取各种物件类型

SelNamedViewWidget

Select all Named View widget objects.

SelClippingPlane

Select all clipping planes.

SelHatch

Select hatch objects.

SelLight

Select all lights.

SelMappingWidget

Select all texture mapping widgets.

以物件属性选取

SelColor

Selects all objects of a specified display color or material diffuse color depending on the display mode of the active viewport.

SelGroup

Select a group by name.

SelID

Select objects by object ID number.

SelLayer

Select all objects on a layer.

SelLayerNumber

Select objects by layer number.

SelMaterialName

Selects objects/sub-objects with the same render material name.

SelName

Select objects by name.

SelRenderColor

Select objects by their render color.

选取变形控制器物件

SelControls

Select all cage controls.

SelCaptives

Select captive objects of a specified cage controls.

选取有建构历史的物件

SelObjectsWithHistory

Select objects that have history.

SelChildren

Select children of specified parents.

SelParents

Select parents of specified children.

选取副本

SelDup

Select geometrically identical objects.

SelDupAll

Select all visible geometrically identical objects.

以顺序选取

SelLast

Select the last changed objects.

SelPrev

Re-select the previous selection set.

请参考

SelVisible

Select all surfaces or meshes that are in front of other objects with a crossing selection.

SelectionFilter

Restrict a selection mode to specified object types.

Selection Menu

Manage dialog placement, height, and appearance; highlight display and appearance.