MeshIntersect

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Intersection of Meshes

MeshIntersect 指令在网格物件交集的位置建立多重直线。

步骤

指令行选项

Tolerance
Auto

Uses a tolerance that is more suitable for well-drawn meshes created using document tolerances. The value is computed using heuristics.

Literal

Uses document tolerances. This might not be the best value because meshes often have tiny features that might fall well below the document tolerance.

共面
放弃

忽略共面重叠的部分。

多重直线

以共面重叠区域的边界绘制多重直线。

网格

共面部分创建网格物件。

放弃 (左), 多重直线 (中) 以及网格 (右)

请参考

Intersect

Create point objects or curves at the intersections of curves and surfaces.

MeshSelfIntersect

Creates polylines from self-intersections of mesh objects.

Edit mesh objects