MeshCone
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Mesh Polygon Mesh Primitives > Cone |
MeshCone 指令建立网格圆锥体。
指令行选项
DirectionConstraint
Direction constraints restrict the direction of the cone.
None
Pick or type a number to set the height.
- Use elevator mode, object snaps, or other modeling aids to help picking a location.
- The cursor location is the positive direction when you type a number to set the height.
Vertical
Creates a cone perpendicular to the construction plane.
- The CPlane +Z direction is the positive direction when you type a number to set the height.
AroundCurve
Draws the base circle perpendicular to the picked point on a curve. The center line of the cone will be tangent to the curve.
- The curve direction is the positive direction when you type a number to set the height.
实体
指定是否将底部加盖以创建实心或开放圆锥体。
Radius
Draws the base circle by picking the center point and a radius point.
2Point
Draws the base circle from two opposite points.
3Point
Draws the base circle through three points.
Tangent
Draws the base circle tangent to one, two, or three curves.
FitPoints
Draws the base circle by fitting to selected points, control points, or mesh vertices.
垂直面数
设置圆锥体底部和顶点之间的网格面数目。
环绕面数
设置环绕方向上网格面的数目。
加盖类型(三角面/四边面)
选择使用三角面或四边面来填充顶部和底部开口。
- This option is only visible when AroundFaces is an even number (4, 6, 8...), and Solid=Yes.
- Tri is always used when AroundFaces is an odd number.
请参考

Cone
Creates a surface cone.

SubDCone
Creates a Subdivision cone object.

Mesh
Create a mesh from a NURBS surface or polysurface.